unity3d - Unity SceneManager.LoadScene quits application -
i have 2 different scenes 1 named 'main' , other 'game' both added scenes in load. when use scenemanager.loadscene("game");
works no problem when tried return main scene code
if (input.getkeydown (keycode.escape)) { scenemanager.loadscene("main"); }
strangely game quits. thanks.
sorry interruption. somewhere on other script found code.
if (input.getkeydown (keycode.escape)) { application.quit (); }
that's bad, know...
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